%0 Online Multimedia %A Johnson, Chris %A Philippides, Andy %A Husbands, Phil %D 2020 %T Swimming virtual creatures videos for paper: Simulating Soft-Bodied Swimmers with Particle-Based Physics %U https://sussex.figshare.com/articles/media/Swimming_virtual_creatures_videos_for_paper_Simulating_Soft-Bodied_Swimmers_with_Particle-Based_Physics/7628750 %R 10.25377/sussex.7628750.v1 %2 https://sussex.figshare.com/ndownloader/files/14172761 %2 https://sussex.figshare.com/ndownloader/files/14172764 %2 https://sussex.figshare.com/ndownloader/files/14172767 %2 https://sussex.figshare.com/ndownloader/files/14172770 %2 https://sussex.figshare.com/ndownloader/files/14172773 %K Virtual creatures %K Particle physics %K Physics engines %K Adaptive behaviour %K Artificial life %K Adaptive Agents and Intelligent Robotics %K Artificial Life %K Simulation and Modelling %K Intelligent robotics %K Artificial life and complex adaptive systems %K Modelling and simulation %X
Data for paper published in the journal Soft Robotics Apr 2019

A collection of videos of soft-bodied swimming virtual creatures, with chemotactic behaviours, simulated using Google's liquidfun physics engine.

Abstract
In swimming virtual creatures, there is often a disparity between the level of detail in simulating a swimmer's body and that of the fluid it moves in. To address this disparity, we have developed a new approach to modelling swimming virtual creatures using pseudo-soft bodies and particle-based fluids, which has sufficient realism to investigate a larger range of body–environment interactions than are usually included. As this comes with increased computational costs, which may be severe, we have also developed a means of reducing the volume of fluid that must be simulated.
%I University of Sussex