FINAL_GattiE_WHC2017.pdf (508.41 kB)
Haptic rules! augmenting the gaming experience in traditional games: the case of Foosball
conference contribution
posted on 2023-06-09, 06:21 authored by Elia Gatti, Dario Pittera, Jose Luis Berna MoyaJose Luis Berna Moya, Marianna ObristHaptic sensations are a crucial aspect of everyday interaction. We touch, lift, move, and probe objects in our everyday activities. However, whilst the importance of haptic feedback has often been emphasized in gaming, haptics has been rarely used to enhance the experience in traditional (non-digital) games. In the last 50 years, technological advancement has allowed an easier access to haptic feedback. Digital games have exploited such access mainly (1) to enhance visual and acoustic feedback, and (2) to reproduce realistic feedbacks in augmented and virtual environments. Here, we re-think haptic feedback by focusing on game augmentation to enrich the gaming experience and gameplay in non-technological games. We describe the design process that led us to define the concept of “haptic rules” as haptic-based enhancement in interference play, where haptic feedback is delivered by users to users within the game as a further mode of interaction. We apply the idea of haptic rules to the game of foosball, evaluating the effect on the gameplay and user experience.
Funding
SenseX - Sensory Experiences for Interactive Technologies; G1589; EUROPEAN UNION; H2020-ERC-2014-STG-638605
History
Publication status
- Published
File Version
- Accepted version
Journal
IEEE World Haptics 2017Publisher
Institute of Electrical and Electronics EngineersExternal DOI
Event name
IEEE World HapticsEvent location
Fürstenfeldbruck (Munich), GermanyEvent type
conferenceEvent date
June 6 - 9, 2017Department affiliated with
- Informatics Publications
Research groups affiliated with
- Creative Technology Publications
Notes
© 2017 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.Full text available
- Yes
Peer reviewed?
- Yes