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Simulating soft-bodied swimmers with particle-based physics

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posted on 2023-06-09, 16:43 authored by Chris JohnsonChris Johnson, Andy PhilippidesAndy Philippides, Phil HusbandsPhil Husbands
In swimming virtual creatures, there is often a disparity between the level of detail in simulating a swimmer’s body and that of the fluid it moves in. In order to address this disparity, we have developed a new approach to modelling swimming virtual creatures using pseudo-soft bodies and particle-based fluids, which has sufficient realism to investigate a larger range of body-environment interactions than are usually included. As this comes with increased computational costs, which may be severe, we have also developed a means of reducing the volume of fluid that must be simulated.

Funding

INSIGHT-II Darwinian Neurodynamics; G1087; EUROPEAN UNION; 308943

Brains on Board: Neuromorphic Control of Flying Robots; G1980; EPSRC-ENGINEERING & PHYSICAL SCIENCES RESEARCH COUNCIL; EP/P006094/1

History

Publication status

  • Published

File Version

  • Accepted version

Journal

Soft Robotics

ISSN

2169-5180

Publisher

Mary Ann Liebert

Issue

2

Volume

6

Page range

263-275

Department affiliated with

  • Engineering and Design Publications

Research groups affiliated with

  • Centre for Computational Neuroscience and Robotics Publications

Full text available

  • Yes

Peer reviewed?

  • Yes

Legacy Posted Date

2019-02-04

First Open Access (FOA) Date

2020-03-11

First Compliant Deposit (FCD) Date

2019-02-01

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