posted on 2023-06-08, 15:08authored byDan Chalmers, Paul Calcraft, Ciaran Fisher, Luke Whiting, Jon Rimmer, Ian WakemanIan Wakeman
Mobile computing and public interactions together open up a new range of challenges in interaction design. To date a very gregarious model of interaction has been assumed. However, the public setting will invoke feelings of shyness and a desire to control the personal exposure associated with interactions. In this paper we discuss these issues and our initial tests of a system which affords a control beyond "engage or don't engage".